
Makes that stop ( S) prevents currently selected units from attacking when the stop key is being held, regardless of auto-attack settings.Makes the player's non-hero units automatically attack after every order it receives.Makes the player's non-hero units automatically attack after casting an ability or item.Makes the player's non-hero units only attack when order, or when forced by an ability.Use the same setting as the selected Hero auto-attack option.The equivalent of Quickcast for move orders. Causes the move key ( M) to directly select the point or target the mouse cursor is currently pointing on.Causes the attack ( A) key to directly select the point or target the mouse cursor is currently pointing on.Cause your hero to attempt to deny that unit if it is deniable, otherwise it will follow that unit.Cause your hero to attempt to attack that unit.Abilities which do not cancel channeling spells can still be used. When multiple orders are given, only the last one gets executed.Causes any command given except ( S) and hold commands while channeling any channeling ability or item, except for items with teleport abilities, to get executed when the channeling finishes.Applies to all Channeled Items and Abilities except Town Portal Scroll and Boots of Travel. Moving or casting an ability will not cancel a channel in progress.Abilities which do not cancel channeling can still be used. Causes any command given except stop ( S) and hold commands while channeling items with teleport abilities to get executed when the teleport finishes.Applies only to Town Portal Scroll and Boots of Travel.Moving or casting a spell won't cancel a teleport in progress.When turned off, issued commands while holding Ctrl while having multiple units selected are only ordered to the highlighted unit in the current unit selection.

The units do not have to be selected for this.

When new units are summoned by the Hero, they are added to your selection group.Makes the player's hero automatically attack after every order it receives.Automatically attack any enemy within range.Makes the player's hero automatically attack after casting an ability or item.Attack any nearby target unless you have just moved, denied a creep, or pressed the stop or hold key.Makes the player's hero only attack when order, or when forced by an ability.Never attack a new target without explicitly targeting it.
